Description:
Shields are defensive tools used for protecting the player against attacks.
Shields are used for blocking incoming attacks. Using one causes the player to slow to a sneaking pace, and blockable attacks coming from in front of the player will deal 33% damage for melee attacks and no damage for projectiles. When the shield blocks an attack, it takes damage equal to the strength of the attack (rounded down) plus 1. Some non-damage effects of ranged attacks (such as being set on fire by a fireball) are prevented, while others (such as being set on fire by a flaming arrow) are not. Knockback from projectiles is prevented, but not from melee attacks. When a melee attack is blocked, the attacker may be knocked back slightly.
The shield blocks any directional attacks coming from up to (but not including) 90° away from the horizontal direction the player is facing, i.e. it covers almost a full hemisphere in front of the player. The player's vertical rotation normally makes no difference to the direction of blocked attacks, however a player facing straight up or straight down might be unable to block attacks from any direction. Similarly, an attack coming from directly above or directly below cannot be blocked as it has no horizontal direction.
Stats:
id | text-id | crafting-gives | type |
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442 | minecraft:shield | 1 | weapon |
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